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Project Nova Weekly Devlog 3
July 27, 2020
by
PierceDev
This past week I managed to build upon the sections, adding in the enemy spawners and manage to include the first part of the outdoor environment. Level's Sections All three sections are more or less...
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Project Nova Weekly Devlog 2
July 19, 2020
by
PierceDev
This week I managed to create the level's base which includes the floors, inner walls, section doors, enemy spawners and keycard spawners. Level's Base Image 1: First version of the level's base Imag...
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Project Nova Weekly Devlog 1
July 12, 2020
by
PierceDev
Following on from Project Nova's recent Community post I made earlier this week, I've gone back to working on the game. This week was all about completing two tasks : creating an Enemy Turret and re-...
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